Exercise addiction and psychosocial health risks among adolescent athletes: Focus on sport type and performance level
Exercise addiction is a compulsive need to engage in physical activity despite potential negative consequences. This study aims to analyze adolescents' psychosocial health in relation to the risk of exercise addiction, focusing on competition levels, sport types, gender, and age.
The International Work Addiction Scale (IWAS): A screening tool for clinical and organizational applications validated in 85 cultures from six continents
Despite the last decade's significant development in the scientific study of work addiction/workaholism, this area of research is still facing a fundamental challenge, namely the need for a valid and reliable measurement tool that shows cross-cultural invariance and, as such, allows for worldwide studies on this phenomenon.
Enhanced conditioning and disrupted extinction processes in men struggling with compulsive sexual behaviors
Despite a previously reported connection between compulsive sexual behaviors (CSB), such as problematic pornography use, and heightened cue-reactivity, empirical evidence of the alteration of processes responsible for increased salience attribution to erotic cues remains sparse. Drawing on similarities with addiction models, this study explores the neuronal mechanisms of CSB through the use of appetitive conditioning and extinction with erotic and monetary rewards.
Hazardous gambling behavior is associated with amplified emotional reactivity to gambling outcomes
Emotion dysregulation has been suggested to play a role in gambling-related harm, but past gambling research has typically assessed emotion dysregulation via self-report surveys rather than in a gambling context. Here, we sought to investigate how the severity of participants' hazardous gambling behavior was associated with their emotional reactivity and choice behavior within a simulated slot-machine task.
The dynamic interplay between neuroticism, extraversion, and problematic gaming in adolescents: A 4-wave longitudinal study
Adolescent problematic gaming is a global public health issue, and is associated with numerous negative outcomes. The Big Two personality traits, neuroticism and extraversion, have been identified as significant predictors of problematic gaming in adolescents. However, most previous studies have been cross-sectional, limiting the ability to explore their mutual influences or causality inference. This study addresses this gap by employing a longitudinal design and utilizing the Random Intercept Cross-Lagged Panel Model (RI-CLPM) to examine the bidirectional relations between the Big Two personality traits and problematic gaming at the within-person level.
Identification and comprehensive characterization of moral disapproval and behavioral dysregulation-based pornography-use profiles across 42 countries
The Moral Incongruence Model of Pornography Use proposes that pornography-use-related problems may be present due to problematic pornography use (PPU) and/or moral disapproval (MD) of pornography use. Despite some supporting empirical evidence, no study has tested the presence of different pornography-use profiles based on individuals' behavioral dysregulation (i.e., PPU) and moral values concerning pornography use. The generalizability of previous findings to diverse populations has also been limited given the scarcity of studies conducted outside of Western countries.
Motives for pornography use and women's sexual wellbeing: Insights from a 42-country study
Despite a growing body of research on pornography use among women, there is a lack of understanding of the problematic versus non-problematic nature. The current study aimed to investigate the relationship between women's motivations for pornography use and sexual wellbeing using a cross-sectional, self-report survey design among participants from 42 countries.
No evidence for the role of intentional emotion regulation in gambling-related problems: Insights from self-report, behavioral, and heart rate variability measures
Emotion regulation strategies are central in models of gambling disorder. However, findings regarding the association between gambling-related problems and these strategies are mixed and mostly based on case-control studies with self-report measures.
Current interpretations of the I-PACE model of behavioral addictions
The Interaction of Person-Affect-Cognition-Execution (I-PACE) model of behavioral addictions is used relatively often as a scientific framework to specify research hypotheses and to interpret empirical findings in behavioral addiction research. There are, however, controversial interpretations in the literature regarding some specific elements of the model, which may require a more precise definition of specific constructs and processes that are central to the I-PACE model.
The Digital Media-use Effects (d-MUsE) Model: A comprehensive framework for exploring/studying functional and dysfunctional effects on adolescent wellbeing
Digital media have become a fundamental aspect of daily life for children and adolescents, influencing cognitive, emotional, and social development. The present work explores the dual nature of digital media use, identifying both positive and negative impacts on well-being and development.
Brain network alterations in mobile phone use problem severity: A multimodal neuroimaging analysis
Problematic mobile phone use can disrupt social interaction and well-being, potentially influencing cognitive processes. This study investigated whether mobile phone use problem severity is associated with alterations in the topological organization of brain networks.
Gambling disorder and problematic pornography use: Does co-occurrence influence treatment outcome?
Gambling disorder (GD) is a behavioral addiction often co-occurring with various mental health concerns, such as problematic pornography use (PPU). The specific impact of the co-occurrence of GD and PPU on treatment outcome remains underexplored. This study aimed to compare the treatment outcomes of individuals actively receiving treatment for GD (n = 172; 3.49% females), distinguishing between those without PPU (n = 146) and those with co-occurring GD and PPU (n = 26).
Psychotherapy for problematic pornography use: A comprehensive meta-analysis
Problematic pornography use (PPU) affects some individuals, causing distress and impaired functioning, and while psychotherapy is considered a first-line intervention, its efficacy remains understudied and unknown to many therapists. This review aimed to comprehensively synthesize the available evidence on psychotherapy for PPU and related problems (i.e., craving).
Development and validation of the Trading Disorder Scale for assessing problematic trading behaviors
There is growing evidence regarding the overlap between trading behaviors and gambling. However, problematic trading behaviors are often assessed using gambling-related instruments, which may not fully capture the nuances of trading. The present study developed and evaluated the psychometric properties of the Trading Disorder Scale (TDS), grounded in in the research criteria proposed by Guglielmo et al. (2016), based on DSM-5 criteria for gambling disorder and internet gaming disorder.
Profiles of problematic pornography use and religiosity-based moral incongruence using latent profile analysis: A two-sample study
Recent taxonomies propose that pornography-related problems may arise from problematic pornography use (PPU) and/or moral incongruence (MI). Although religiosity is often viewed as a key factor in MI, religious-based MI has not yet been explicitly examined within these taxonomies, which we address herein.
Differences in cross-sectional and daily diary problematic pornography use correlates
Most problematic pornography use (PPU) research relies on cross-sectional designs. Ecological momentary assessment (EMA) studies are needed to better understand PPU correlates. We evaluated how daily PPU and pornography use ratings were correlated with baseline PPU, pornography use frequency (over 12-months), alcohol problems, and depression in a community sample of men living in the United States.
Exploring the role of the amygdala in Compulsive Sexual Behavior Disorder via a parcellation pipeline based on Recurrence Quantification Analysis
Despite the inclusion of Compulsive Sexual Behavior Disorder (CSBD) in the ICD-11, there are many open questions on its neuronal pathogenesis, especially regarding the role of the amygdala. In this study, we aimed to further unravel this issue via a parcellation method based on Recurrence Quantification Analysis (RQA).
Clinical consensus statements on change techniques for gambling treatment: A Delphi study with clinicians
The active ingredients of psychological gambling treatments remain unclear, with research identifying effective change techniques only emerging. This study aimed to identify clinical consensus statements on effective change techniques for gambling treatment according to Australian and New Zealand gambling clinicians. Identification of promising change techniques can inform the development of optimised interventions.
Operant light self-administration in mice and its relevance to digital technology-based disorders
Behavioral addictions share symptomatological features with substance addiction. From the associative learning perspective, these characteristics include excessive and unregulated self-administration of sensory and other reinforcers, potentially reflecting the transition from goal-directed actions (action → outcome associations) to habitual responses (stimulus → response associations). In laboratory mice, light stimulation at an optimal intensity possesses some incentive properties and a brief light pulse represents an effective reinforcer for persistent operant responding. The operant light self-administration paradigm with clearly defined sensory reinforcers and reinforcement schedules may be utilized to elucidate the general mechanisms of excessive habitual responding to seek non-drug and non-feeding cues in mice. This cross-species approach can shed light on some maladaptive habits that have emerged recently in our modern society, including digital technology-based disorders.
Antidepressant prescription as a risk factor for developing gambling disorder: A longitudinal registry-based study in Norway
The association between depression and gambling disorder (GD) has been well-researched. However, prior research lacks consensus on the temporal association between depression and GD. Furthermore, the extant literature has not explored the nature of the aforementioned relationship using objective research methodology data and large-scale samples. The present study addressed these research gaps by investigating the longitudinal relationship between antidepressant prescriptions and the likelihood of developing GD using registry data over a period of 11 years (2008-2018).
Insights into the temporal dynamics of identifying problem gambling on an online casino: A machine learning study on routinely collected individual account data
The digitalization of gambling provides unprecedented opportunities for early identification of problem gambling, a well-recognized public health issue. This study aimed to advance current practices by employing advanced machine learning techniques to predict problem gambling behaviors and assess the temporal stability of these predictions.
Does nose spray addiction exist? A qualitative analysis of addiction components in rhinitis medicamentosa
Nasal congestion is a prevalent symptom often alleviated with over-the-counter nasal sprays containing decongestants. Rhinitis medicamentosa (RM), caused by the overuse of decongestants leading to recurrent mucosal swelling, poses a significant challenge for specialists in managing patients. Despite advancements in understanding, research primarily consists of case series with limited data on its impact on quality of life. This qualitative study aimed to explore the effect of nasal spray overuse on quality of life and identify addiction components among individuals with RM.
Bidirectional association between problematic smartphone use and aggressive behavior: A cross-lagged longitudinal study
Problematic smartphone use are prevalent worldwide, particularly among adolescents, and it is strongly linked with aggressive behavior. However, the understanding of how PSU may contribute to the emergence of aggressive behavior remains incomplete.
Construction and validation of the motives for smartphone use questionnaire
Smartphones have been so widely adopted that many consider them essential for modern life. However, some people use their phone excessively, which can cause functional impairment or harm, termed problematic smartphone use (PSU). Smartphone use motives may help explain why users engage in general smartphone use and PSU, but existing measures may not capture certain motives which research suggests are important to smartphone use. To address this, across two studies, we constructed and validated a Motives for Smartphone Use Questionnaire (MSUQ) among young adults.
Perceived coworkers' work addiction: Scale development and associations with one's own workaholism, job stress, and job satisfaction in 85 cultures
While the empirical data on the role of environmental factors in work addiction (WA) is steadily growing, little is known about the extent to which the workaholic environment contributes to the increased risk of WA and what are the relative contributions of direct supervisor's and colleagues' WA to one's own workaholism.
Effects of acute stress on cue reactivity and implicit cognitions in online compulsive buying-shopping disorder
There is a lack of research on the impact of acute stress on the interaction of affective and cognitive processes in online compulsive buying-shopping disorder (CBSD). Therefore, this project addressed stress response, cue reactivity, attentional bias, and implicit associations in individuals with online CBSD.
More boring, more craving for smartphone use? The moderating role of fear of missing out
This study aimed to examine the influence of state boredom on craving for smartphone use, as well as the potential moderating effect of individual differences - fear of missing out (FoMO).
Body image and risk of exercise addiction in adults: A systematic review and meta-analysis
Exercise addiction in adults is increasingly recognized as a public health concern, carrying potentially harmful physical, psychological, and social consequences. Body image-encompassing cognitive, behavioral, affective, and perceptual elements-may be a key factor in this risk, yet comprehensive evidence remains scarce. This systematic review and meta-analysis aimed to (1) evaluate the overall relationship between multidimensional body image and the risk of exercise addiction in adults, and (2) identify key moderators (e.g., different elements of body image, gender, region).
Toward resolving normality-disorder boundary issues in gaming disorder research
A longstanding challenge in the behavioral addictions field has been determining the point at which gaming involvement becomes clinically significant problematic use. Gaming disorder (GD) and hazardous gaming as recent ICD-11 diagnoses have attracted polarized perspectives due in part to the global popularity of recreational gaming and gaming culture. The broad continuum of gaming can often be perceived differently by different parties, including gamers themselves; what might be seen as regular, harmless, and normative to some, may be considered risky and problematic by others. The ICD-11 guidelines provide some clarity by advising that gaming disorder should not be diagnosed based on persistent gaming alone; that gaming as part of a routine, developing skills, changing mood or relieving boredom, or facilitating social interaction is not sufficient for a diagnosis; and that cultural and peer group norms should be considered in diagnosis. In this paper, we examine gaming normality-disorder boundary issues in the areas of conceptualization, assessment, and interventions. Some examples of the complex personal, social, and cultural considerations that arise in gaming diagnoses are provided. We call for researchers in the addiction and health disciplines to grapple with conceptual controversy and conduct the empirical and clinical research needed to ensure that normal recreational gaming is always clearly distinguished from harm and disorder.