Re-examining our evolutionary propensities toward snakes: Insights from children's inattentional blindness
The purpose of this study was to investigate the divergent viewpoints regarding fearful stimuli in young children by analyzing variations in eye movement tracking and detection rates when confronted with the sudden appearance of either snakes or lizards. A total of 137 five to six-year-old Chinese children (43.8% male) participated in the study, which utilized the inattentional blindness paradigm. The results indicated that young children did not display any attentional bias toward snakes when compared with lizards, as evidenced by their detection rates and eye movement tracking. Interestingly, the children fixated on lizards earlier than snakes. These findings suggest that the notion of an evolution bias toward ancestral threats may not be as credible as previously believed.
The overestimation of gaze for horizontal, vertical, and diagonal fixation points
A widely known result from gaze-perception research is the overestimation effect where gaze endpoints are seen farther to the side than they actually are. While horizontal gaze directions have been studied repeatedly, there is scarce research on other directions after early reports that vertical gaze is perceived accurately. It is argued that if participants base their judgment on the movements of the iris-pupil-complex in relation to eye size, vertical gaze should be overestimated similarly as horizontal gaze. This is what was found in the reported experiment. However, horizontal gaze was actually overestimated more than diagonal and vertical gaze. The small difference in overestimation between the axes may be explained by the horizontal-vertical illusion, entailing that horizontal extensions are seen as shorter than vertical extensions.
"Sentio ergo est": Unmasking the psychological realities of emotional misperception
Perception is an important aspect of our personal lives, interpersonal interactions and professional activities and performance. A large body of psychological research has been dedicated to exploring how perception happens, whether and when it involves conscious awareness and what are the physiological correlates, such as skin-conductance and heart-rate responses, that occur when we perceive particularly emotional elicitors. A more recent and less explored question in psychological science is how and when misperception happens, and what are the physiological characteristics of the misperception of emotion. Therefore, in the current study, for the first time in relevant research, we recruited participants using trial-contour power calculations for false-positive responses, such as incorrectly reporting that a brief backward masked face was presented and thoroughly explored these responses. We reported that false-positive responses for backward masked emotional faces were characterised by pre-trial arousal, and post-trial arousal increases, high confidence ratings, and corresponding to stimulus-type misperception valence and arousal participant ratings. These outcomes were most pronounced for false-positive responses for fearful faces. Based on these findings, we discussed the possibility of a mechanism for partial self-encapsulated emotional-experiential apperception and the possibility of a fear primacy socio-emotional response module during combined visual ambiguity and high psychophysiological arousal.
Duration adaptation depends on the perceived rather than physical duration and can be observed across sensory modalities
Previous research has indicated that exposure to sensory stimuli of short or long durations influences the perceived duration of subsequent stimuli within the same modality. However, it remains unclear whether this adaptation is driven by the stimulus physical duration or by the perceived duration. We hypothesized that the absence of cross-modal duration adaptation observed in earlier studies was due to the mismatched perceived durations of adapting stimuli. To address this issue, we conducted two experiments to explore cross-modal adaptation and its dependence on perceived duration versus physical duration. Our findings reveal that the duration aftereffect from adapting to a visual stimulus aligns more closely with the perceptually matched stimulus duration rather than the physical duration. Moreover, adapting to a subjectively matched visual stimulus produced a significant aftereffect when the test stimulus was auditory, indicating the existence of the cross-modal adaptation. Thus, duration adaptation relies on perceived duration and can occur across sensory modalities. These results suggest a distinct neural representation of perceived duration, likely located at a convergence point for multisensory information, contributes to a unified temporal experience across different sensory channels.
Does smooth mean simple? The impact of tactile experience on judgments of difficulty
People often associate roughness with difficulty, as a figure of speech. Studies have shown that there is a metaphorical connection between the concept of rough versus smooth feel and the degree of difficulty. However, it has not been determined whether rough and smooth tactile experiences influence judgments of perceived task difficulty from the perspective of physical metaphors. This study used the Stroop experimental paradigm and the metaphorical experimental paradigm to investigate the effects of rough and smooth haptic experiences on difficulty judgments of perceptual tasks in two experiments. (1) There is a psychological reality of "difficult concept-rough touch" and "easy concept-smooth touch," linking the concept of roughness to the rough/smooth touch metaphor; (2) The physical tactile experience of roughness/smoothness had an effect on perceptual task difficulty judgments. After the experience of roughness, participants tended to judge the difficulty as high, while after the experience of smoothness, participants tended to judge the difficulty as low. Rough and smooth haptics affect perceptual task difficulty judgments, and rough and smooth haptic experiences polarize difficulty judgments in the embodied condition.
Does across-trial target behavior influence representational momentum?
Whether behaviors of targets presented on other trials could influence representational momentum of a current target was examined. In Experiment 1, each participant received a stimulus set in which (a) 80% of trials presented a moving target and 20% of trials presented a stationary target or (b) 20% of trials presented a moving target and 80% of trials presented a stationary target. In Experiment 2, each participant received a stimulus set in which (a) 80% of trials presented rightward motion and 20% of trials presented leftward motion, (b) 50% of trials presented rightward motion and 50% of trials presented leftward motion, or (c) 20% of trials presented rightward motion and 80% of trials presented leftward motion. Representational momentum of a moving target was not influenced by whether the majority of other trials in the stimulus set presented a stationary target, motion in the same direction, or motion in the opposite direction. The results suggest that behavior of targets on other trials was not effective in creating expectations that influenced representational momentum of the current target. Implications for theories of representational momentum are noted.
The influence of body orientation on length judgements
Perceiving the size of a visual object requires the combination of various sources of visual information. A recent paper by Kim et al. (Body Orientation Affects the Perceived Size of Objects. Perception 2022, 51: 25-36) concluded that body orientation played a substantial role. The present paper aims to answer the question of whether the reported effect of body orientation on visuo-haptic size matching was due to effects on the visual or the haptic judgements of size. To do so, we used a within-participant design combining an experiment using visuo-haptic size matching with two experiments that assessed the visual and haptic size-percept using free magnitude estimation. Our experiments produced a systematic visuo-haptic mismatch, but the sign of the mismatch was opposite to that of the original study. Moreover, our study did not reveal a systematic effect of body orientation on this mismatch. Thirdly, we found that the mismatch we determined from participants matching a visual and haptic percept was considerably smaller than the mismatch we derived from their visual and haptic size estimates. In summary, our results emphasise that conclusions about the perceived size of objects are very sensitive to details of the experimental approach.
Effects of short time -30° head-down tilt on time perception
Exposure to microgravity induces abnormal experiences that may affect the perception of time. Head-down tilts (HDTs) are commonly used to investigate the effects of weightlessness. A -30° HDT is considered an appropriate model to simulate the acute phase of microgravity exposure. Temporal performance in a time reproduction task was assessed before and after 30 min of -30° HDT, using 800, 1,000, and 2,000 ms as standard intervals. Absolute error (AE), relative error (ratio), and coefficient of variation (CV) were calculated to quantify performance. Compared to baseline measures obtained prior to HDT, both the mean AE and the ratio were significantly increased after 30 min of -30° HDT at the 800 ms interval. A similar trend was observed at the 1,000 ms interval, but no significant effect was found at the 2,000 ms interval. No significant differences were observed in the CV before and after -30° HDT. Acute exposure to microgravity, simulated by the -30° HDT condition, primarily affects duration perception at sub-second intervals.
Vection is enhanced by visual oscillation based on four-stroke apparent motion
Illusions of self-motion (vection) can be improved by adding global visual oscillation to patterns of optic flow. Here we examined whether adding apparent visual oscillation (based on four-stroke apparent motion-4SAM) also improves vection. This apparent vertical oscillation was added to self-motion displays simulating constant velocity leftward self-motion. Our psychophysical experiment found that adding 4SAM oscillation to this optic flow significantly shortened the onset latency, and increased the rated strength, of our participants' vection. Interestingly, we found that the vection onset latencies in this 4SAM oscillation condition were similar to those produced when "real" oscillation was instead added to the optic flow-even though adding "real" oscillation (based on the global and continuous displacement of dots over time) generally resulted in stronger vection experiences. These results show vection can be enhanced by both "real" and apparent 4SAM visual stimuli indicating self-acceleration. They also confirm that global visual displacements are not required to generate these oscillation-based advantages for vection.
Quantifying the perceptual translucency of the objects by spectrophotometric and imaging methods
This study investigated the performance of various spectrophotometric methods in predicting visually perceived translucency and evaluated the efficiency of imaging techniques in quantifying translucency. We conducted the visual assessment in two stages using the pair comparison method. In the first stage, pairs of samples with identical colors but differing levels of translucency were compared. In the second stage, we compared pairs of samples with different colors but almost identical translucency. In the first stage, spectrophotometric methods exhibited high Pearson correlation coefficients, ranging from 0.96 to 0.99, with visual perceptions, demonstrating their accuracy in estimating translucency. Examination samples of different colors also revealed that among spectrophotometric methods, L*, absorption, and contrast ratio, with Pearson correlation coefficients of approximately 0.96, 0.96, and 0.98, respectively, had the strongest correlations with perceptual data. Using imaging techniques, the best result was obtained by comparing the lightness of the sample image on a black background to the same value on a white background, yielding a Pearson correlation coefficient of approximately 0.87. Additionally, we employed imaging-based methods for predicting translucency in real 3-D objects with simple shapes and limited colors. Despite the limitations, these methods produced promising results.
Face to face: Comparing ChatGPT with human performance on face matching
ChatGPT's large language model, GPT-4V, has been trained on vast numbers of image-text pairs and is therefore capable of processing visual input. This model operates very differently from current state-of-the-art neural networks designed specifically for face perception and so I chose to investigate whether ChatGPT could also be applied to this domain. With this aim, I focussed on the task of face matching, that is, deciding whether two photographs showed the same person or not. Across six different tests, ChatGPT demonstrated performance that was comparable with human accuracies despite being a domain-general 'virtual assistant' rather than a specialised tool for face processing. This perhaps surprising result identifies a new avenue for exploration in this field, while further research should explore the boundaries of ChatGPT's ability, along with how its errors may relate to those made by humans.
Velocity ratings and perceptual qualities of electrotactile stimulation of the foot sole are impacted by direction, stimulus interval, and cutaneous saltation
Electrotactile stimulation is a çmethod of activating the tactile system by bypassing cutaneous mechanoreceptors and exciting the cutaneous afferent endings directly. This method is of interest for its potential in wearable tactile augmentation technologies. The generation of meaningful electrotactile sensation could benefit cases of peripheral neuropathy or prosthesis. There are limitations in our understanding of an electrotactile stimulations' capacity to represent tactile sensibilities, and its susceptibility to missense. The spatiotemporal parameters of an electrotactile sequence were varied. The present work extends the assessment of subjective evaluations of localization, velocity, and descriptive qualities. We applied electrotactile pulses at three sites on the foot sole, using three patterns across these sites: toward the heel or toes. We tested at three interstimulus intervals (100 ms, 160 ms, 220 ms). Faster sequences produced higher velocity ratings. Sequence direction across the foot sole impacted velocity ratings-with heel-to-toe sequences demonstrating a higher velocity rating than toe-to-heel sequences. During faster sequences with site repetition, cutaneous saltation is likely causing missense during localization. The spatiotemporal missense did not impact velocity ratings. This indicates that certain aspects of electrotactile sequence perception, such as velocity, are preserved through tactile illusions. These findings may be used to increase the resolution of stimulating grids.
Face matching as a majority: Getting the best from a crowd
For unfamiliar faces, deciding whether two photographs depict the same person or not can be difficult. One way to substantially improve accuracy is to defer to the 'wisdom of crowds' by aggregating responses across multiple individuals. However, there are several methods available for doing this. Here, we investigated performance in three tests of unfamiliar face matching. In all cases, we found that going with the option chosen by the majority of people provided the best approach. No benefit was found by weighting an option's popularity using average confidence, while choosing the 'surprisingly popular' option resulted in a sizeable decrease in accuracy. Therefore, rather than incorporating metacognitive judgements, we endorse a simple majority vote for this particular task.
Anchoring has little effect when forming first impressions of facial attractiveness
First impressions based on facial appearance affect our behaviour towards others. Since the same face will appear different across images, over time, and so on, our impressions may not be equally weighted across exposures but are instead disproportionately influenced by earlier or later instances. Here, we followed up on previous work which identified an anchoring effect, whereby higher attractiveness ratings were given to a person after viewing naturally varying images of their face presented in descending (high-to-low), rather than ascending (low-to-high), order of attractiveness of these images. In Experiment 1 (= 301), we compared these 'descending' and 'ascending' conditions for unfamiliar identities by presenting six-image sequences. Although we found higher attractiveness ratings for the 'descending' condition, this small effect equated to only 0.22 points on a 1-7 response scale. In Experiment 2 (= 307), we presented these six-image sequences in a random order and found no difference in attractiveness ratings given to these randomly ordered sequences when compared with those resulting from both our 'descending' and 'ascending' conditions. Further, we failed to detect an influence of the earlier images in these random sequences on attractiveness ratings. Taken together, we found no compelling evidence that anchoring could have an effect on real-world impression formation.
The role of transitional probabilities in word holistic processing
In recent years, increased attention has been devoted to visual word recognition under a perceptual expertise framework. Because the information required to identify words is distributed across the word, a holistic attentional strategy is optimal and develops with experience. It is, however, an open question the extent to which other information embedded in a word may contribute to word holistic processing, namely sublexical word properties. In the present research, we therefore explore the role of sublexical properties-specifically bigram transition probabilities-in this processing strategy. We used a common task in the holistic processing literature (i.e., composite task) and four-letter disyllabic words, where two of the bigrams reinforce the cohesiveness of each syllable and one of the bigrams reinforces the cohesiveness between the syllables. We found preliminary evidence of a role of these sublexical properties in word holistic processing.
The influence of spatial frequency information on temporal synchrony perception on audiovisual stimuli
Previous studies have shown that the spatial frequency (SF) of visual stimuli alters the perceived timing of subjective simultaneity. However, these studies have been limited to the effects of a single SF component. In this study, I measured and compared the points of subjective simultaneity (PSS) for audiovisual stimuli among low, high, and composited SF components. This experiment comprised a dual-presentation timing task and a ternary response format to eliminate response bias. The results indicated that the PSS value of the composition-SF stimuli was more toward visual-lead timing than the low-SF stimuli and did not differ significantly from that of the high-SF stimuli. The correlation coefficients showed that the PSS in composition-SF stimuli marginally approximated that of high-SF stimuli higher than that of low-SF stimuli. Future studies are needed to confirm these findings using visual stimuli with a wider range of SF components and with a modulated contrast.
A reflection on faces seen under mirror reversal
Much of our visual experience of faces, including our own, is mediated by technology, for example when a digital photo depicts a mirror reversal of reality. How does this difference in visual experience affect judgments about appearance? Here, we asked participants to view their likeness in photographs that were reversed (as when viewed in a mirror) or not reversed (as when viewed directly). Observers also perceptually adapted (or not) to the reversed or non-reversed images in a 2 × 2 design. Observers then rated how much each photograph resembled them and how much they liked their appearance in the photograph, later repeating the procedure for images of close friends. We found that non-reversed images are perceived as more "unlike" one's self and less pleasant than reversed images; the pattern disappears when evaluating close friends, where the non-reversed image is the more familiar, with adaptation having asymmetric effects. Experiment 1A was fully replicated seven years later. These results are likely driven by a strong, albeit malleable, visual representation of self, born of technology mediated experience and activated when an unfamiliar perspective exposes facial asymmetries. We conclude by considering the downstream effects of these preferences on consumer and social behavior.
Undercover story
The covers for and for display enigmatic portraits. That for carries a face, the origins of which remain mysterious whereas contains a portrait of Gustav Theodor Fechner which hovers around the threshold for detection.
Illusions exist in everyday life with natural stimuli: The banana-bisection Illusion
We report a novel visual illusion that is present in the natural environment. In attempting to cut a banana in half, many people make the side adjacent to the stem shorter, because they see it as longer than it is. This study tested the presence of the banana bisection illusion with outline drawings and a 3D realistic-looking plastic banana. According to Gibson (1966) illusions are the consequence of artificial and impoverished stimuli, such as line drawings. However, the banana bisection illusion was found with naturalistic-looking 3D stimuli. A second experiment with solid 3D plastic bananas found the illusion with and without the stem, but the illusion was larger with the stem present.
Haptic experience of bodies alters body perception
Research on media's effects on body perception has mainly focused on the role of vision of extreme body types. However, haptics is a major part of the way children experience bodies. Playing with unrealistically thin dolls has been linked to the emergence of body image concerns, but the perceptual mechanisms remain unknown. We explore the effects of haptic experience of extreme body types on body perception, using adaptation aftereffects. Blindfolded participants judged whether the doll-like stimuli explored haptically were thinner or fatter than the average body before and after adaptation to an underweight or overweight doll. In a second experiment, participants underwent a traditional visual adaptation paradigm to extreme bodies, using stimuli matched to those in Experiment 1. For both modalities, after adaptation to an underweight body test bodies were judged as fatter. Adaptation to an overweight body produced opposite results. For the first time, we show adiposity aftereffects in haptic modality, analogous to those established in vision, using matched stimuli across visual and haptic paradigms.